Fortress is a neutral alignment town with the beastmaster and witch hero classes. Fortress represents Tatalia. "Fortress towns are built at the edge of swamps and are often used as bases by the Beastmaster and Witch hero classes. Their armies are primarily made up of deadly creatures — born of the swamps, and then subdued and trained for warfare. While among them there is only one ranged

I guess it's because its too rigid -> lvl 1+2 before 3+4 before 5+6 before Dragons. Also, need mage lvl 3 for Blacks and tons of resources. Although they do have some great heroes, mana vortex is great (especially with town portal), and a few great creatures. Gunnar might be the best hero in the game with his logistics and tactics. Good to Go is a scenario in Heroes of Might and Magic III: The Restoration of Erathia. In an effort to reduce the frequency of wars between the various nations, the Emperor has set aside a small region to be used as a battleground to settle differences between quarreling Lords. Your castle starts fully constructed so that you may concentrate on defeating your opponent. Good luck!OffBck The
Use two next moves to create an Angel attack formation on the right. The last you have to do is attack with the Swordsmen on the left. that way you will defeat all the enemies and solve the puzzle.
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Overview. Overview. Buildings. Dwellings. Tower Rating. I. Creatures - best range; good hit point ratings, but somewhat slow; above-average over-all cost; good growth rates (Gremlins, Gargoyles); excellent specials like no hand-to-hand penalties, no retaliation, spell casting, magic resistance, and more!; very good for siege combat.
Heroes of Might and Magic II Buildings based on the graphics in Heroes of Might and Magic: A Strategic Quest. The second game is a mix of the first three Heroes with many graphics converted from Heroes of Might and Magic III, while gameplay functionality resembles a mix of Heroes I, II and III. The campaign centers around a dragon slayer quest.
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  • heroes of might and magic 3 fortress strategy